CONTRITION
NARRATIVE DESIGNER | TWINE | 2020
As a priest, it’s your job to listen to your parishioners’ darkest secrets and absolve their guilt. But when a sinister stranger comes to the confessional one Halloween night, you realize it’s your soul on the line.
RESPONSIBILITIES
Wrote 6,500 words of narrative content.
Designed conversation branches, an in-game approval mechanic, and multiple endings.
Edited and mixed in-game sound effects to enhance environmental storytelling.
Designed game logo.
Coded in-game CSS.