CONTRITION

 

NARRATIVE DESIGNER | TWINE | 2020

As a priest, it’s your job to listen to your parishioners’ darkest secrets and absolve their guilt. But when a sinister stranger comes to the confessional one Halloween night, you realize it’s your soul on the line.

RESPONSIBILITIES

  • Wrote 6,500 words of narrative content.

  • Designed conversation branches, an in-game approval mechanic, and multiple endings.

  • Edited and mixed in-game sound effects to enhance environmental storytelling.

  • Designed game logo.

  • Coded in-game CSS.