MYCELIUM

 

NARRATIVE DESIGNER | TWINE | 2020

When a letter summons you to a mysterious archaeological dig, you discover a lush alien world with a terrifying secret. What you find will force you to confront the scars of your past... and grow to survive.

FULL IN-GAME CREDITS

  • A.K. Fedeau

  • D. Soyka

  • J. Soyka

  • S.R. Bell

  • Van Robertson

  • Yoru

CONTRIBUTIONS

  • Wrote 3,000 words of narrative content.

  • Designed nonlinear conversation branches.

  • Collaborated with a team of writers and coders on mechanic-based multiple endings and other aspects of narrative design.

  • Edited and mixed in-game sound effects to enhance environmental storytelling.

  • Designed logo and other in-game graphics.

  • Coded in-game CSS.